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t has been the turn of the year for many, many things recently. First, the New Year… then… our birthday. Alright, it has been the turn of the year for two things recently, but that doesn’t make our birthday any less important.
Today we celebrate our third year of LittleBigPlanet-inspired content and we acknowledge the gravity of a full year of ups, downs, shocks, horrors and brief shoves into euphoria. For us a LittleBigJourney, the past year has been definitely interesting. We’ve seen many advancements on the design front, a couple of major changes here or there, some alone time to calibrate the mutual respect of the authors… but we can see some great things happening in 2015. Well, 2015 and a couple of days into 2016, too.
We’d just like to thank everyone who reads our material and helps to spread the word, since creating creative content surrounding a game which is based on content creation is an incredibly difficult task. All the retweets on Twitter help us fantastically and we couldn’t be more thankful that more and more people are exhibiting the projections of our rapidly decaying minds. Furthermore we would like to thank the respective developers of the LittleBigPlanet franchise for giving us a lot to ponder and whine about, without you we’d… probably be writing about other games. But it’s because of your absolute devotion to proactively tightening the nuts and bolts behind the glossy screen that we can continue to occupy the fleeting minds responsible for some of the most impressive LittleBigPlanet creations ever. Thanks for giving us the time to shine!
Here’s hoping for more opportunities to score the attention of the Craftworld following. We love each and every one of you, in a platonic sense. That means, stop sending roses. We’re packed, alright? We can’t just send them back because we don’t have the appropriate packaging. We can’t even fill cardboard boxes with water because of the whole ‘leaking’ nonsense. Just… if you’ve given us any floral gifts over the year, come find our studio and take them back. We will supply you with a handshake and a light shove on the back in the direction of the exit door.
nother zodiac has made a revolution. As much as that sounds like an alien has figured out cold fusion, it’s merely an observation of the year’s turn. We’ve marched through yet another year, reception subjective, and we’re about to plow into January 2015.
Two thousand whole years after the birth of Christ. Anno domini. Or something. Basically, you’ve survived another year and we’re all extremely proud that you haven’t lent yourself to the unfortunate learnings of Darwinism. Of course, like every year, we at LittleBigJourney enjoy a party full of cold pizza and hotdogs… we enjoy a good party. What we’d like to do before we get started on the treats, however, is remind you of what was 2014.
...yeah, not much happened this year. Well, LittleBigPlanet 3 was released, but that was towards the end. It was practically an early 2015 release, or it should’ve been, but it was a great year for the commercial side of the franchise. A whole lot of Team Picks this year, too, so it was pretty great for the community. Plenty of downloadable content went on sale, many level milestones were hit, and in the end we all had a good laugh and kept bugging Sumo Digital about the next update patch and which plethora of faults would be patched up in the forthcoming weeks. The best we can say is, they’re working hard to please many people at one time. It’s like going to a live show and being upset that they didn’t play your favourite song even though you shouted it at them. Cheer up, man, all is not lost.
Meanwhile, the context of 2014 helped decide the fate of the community levels in ephemeral bursts. Minigame craze ‘Flappy Bird’ spawned a surplus of remakes and remasters from a wide range of talented gameplay engineers across Craftworld, while the Ice Bucket Challenge spurred an onslaught of social media posts and movie clips based on Sackboy. Needless to say, 2014 was a bit strange. It was the year equivalent of hearing someone within earshot talking about lemons; odd, but somewhat tasteful. And you kinda wish you’d joined in. Nevertheless, we’re planning for a prosperous 2015 with more interesting content and fabulous aesthetics. Our hearts go out to people who recklessly browse our blog archives, the people who ‘fav’ and ‘RT’ our posts regardless of the questionable content, and our friends and tacit competitors. To the latter, give up. We’re better than you. Happy New Year!
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LittleBigPlanet Daily - LittleBigPlanet Team To Deliver Tribute Video at This Year's PlayStation Experience
ey, guess what? You're Invited to this year's PlayStation Experience! It's the ultimate get-together for all things PlayStation. PlayStation Experience is a massive two-day community event dedicated to the very men and women who bring the PlayStation universe to life.
At this year's PlayStation Experience, visitors will have access to over 400,000 square feet of the best PlayStation games across multiple platforms, panels and keynotes are lead by the industry’s most regarded development teams, contests, signings, giveaways, merchandise, memorabilia and much, much more.
The lovely folks at LittleBigPlanet Towers have been steadily crafting and preparing themselves for this very special event with a very special tribute video for the PlayStation Experience keynote. Here's a sneak peak of the tribute video featuring PlayStation's very own Kratos from the God of War franchise.
The games to be feature during the PlayStation Experience include: Uncharted 4: A Thief's End, The Order: 1886™, Destiny Expansion I: The Dark Below, Bloodborne, Until Dawn™, Mortal Kombat X, No Man's Sky, Battlefield™ Hardline, Batman™: Arkham Knight, The Witness, Tearaway™ Unfolded and PlanetSide®2
PlayStation Experience also marks the very first time that Project Morpheus will appear at a public event in North America! See what the future of virtual reality brings by trying the live demo for yourself right on the show floor. This is only possible if you plan on getting up close and personal at this year's PlayStation Experience. If so, feel free to head on over to the official Venetian website to order yourself some tickets. Don't forget to enjoy the show!
LittleBigPlanet Daily - Carbon Digital Creates The Next Iconic LittleBigPlanet Introduction Cinematic
he United Kingdom based creative firm Carbon Digital, combines some of the greatest live action and VFX for the next LittleBigPlanet game in the franchise for a truly unique opening cinematic. This is an introduction that all LittleBigPlanet fans will be sure to remember.
Carbon Digital is a creative studio based in Manchester's MediaCity and has worked closely with the UK developer, Sumo Digital to create the opening cinematic for the game's release boasting some amazing live action clips and visual effects. As we all know, LittleBigPlanet has always had a pretty amazing set of introduction videos when booting the game. Usually depicting how us humans encounter our creative thoughts and dreams in our daily lives and how they build they very foundations that make up this imaginary world that the LittleBigPlanet franchise is built upon.
The contact with Sony Computer Entertainment Europe is one of the very first big partnerships for Carbon's new games trailer division, which was set up earlier this year. It looks like this division will be seeing a lot more action in the coming months based on their recent work as well.
"We saw LittleBigPlanet 3 announced to a huge cheer at E3 this year," says Carbon director Paul McHugh.